About the project GAMEDIA is a media literacy initiative that helps young people strengthen their critical thinking and build resilience against misinformation and disinformation. In today’s world of fake news spreading across both traditional and social media, young people need the skills to question, verify, and make informed choices.
The project uses a creative gamification approach — turning learning into a hands-on, engaging experience. By collaborating with partners from Sweden, Italy, Spain, Romania, and Lithuania, GAMEDIA combines diverse perspectives and proven practices to fight fake news. Youth workers from across Europe join forces to promote media literacy in ways that are practical, inclusive, and accessible.
What we do
Research the most common and harmful forms of misinformation and disinformation.
Develop The Project Game — a card-based board game designed for media literacy workshops with young people.
About the project GAMEDIA is a media literacy initiative that helps young people strengthen their critical thinking and build resilience against misinformation and disinformation. In today’s world of fake news spreading across both traditional and social media, young people need the skills to question, verify, and make informed choices.
The project uses a creative gamification approach — turning learning into a hands-on, engaging experience. By collaborating with partners from Sweden, Italy, Spain, Romania, and Lithuania, GAMEDIA combines diverse perspectives and proven practices to fight fake news. Youth workers from across Europe join forces to promote media literacy in ways that are practical, inclusive, and accessible.
What we do
Research the most common and harmful forms of misinformation and disinformation.
Develop The Project Game — a card-based board game designed for media literacy workshops with young people.
A research report on misinformation trends and best practices in combating them. A practical game-based toolkit to make media literacy training engaging and effective. Free online access to the card game
video guides
and workshop instructions for youth workers.
Website
https://gamedia.infoproject.eu
https://www.instagram.com/gamedia_project?igsh=NmViN3UzOTdzNTY2
https://www.facebook.com/gamedia.project
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Perspective project aims to raise sometimes challenging, but honest conversations leading to social innovation, including PERSPECTIVE of people with ASD and inviting others to re-evaluate their own perspectives to lead to another experience.
Communities 3.0 strengthened leaders in disadvantaged areas with best practices, training, and a digital platform that promotes inclusion and active citizenship, supporting sustainable and inclusive local development.
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